A grown up game

A new trade association aims to keep the UK at the cutting edge of computer games development by offering advice and support and encouraging innovation.

A new trade association, run by developers for developers, aims to keep the UK at the cutting edge of computer games development by offering advice and support and encouraging innovation.

Dubbed TIGA, The Independent Games Developers Association was launched today by E-Minister Patricia Hewitt.

Sandy Duncan, Microsoft’s European VP for the as-yet-to-be-launched Microsoft Xbox said:

‘Developers are, by their nature, creative people and the risks they take day to day should be creative rather than commercial. We believe that TIGA can help the UK’s development community in this respect and are only too happy to do what we can to support the new organisation.’

The association aims to benefit the commercial and creative interests of the UK games development industry through encouraging a climate for investment in games development, providing professional advice, guidance, information, services and goods for its members, and representing the games development industry to the legislative and regulatory process (eg, lobbying for tax breaks similar to those available to the UK film industry.

It also aims to facilitate communication between individuals and organisations within the games development industry through regular networking events.

With a number of key players in the industry already signed up as founder members, the launch attracted a wide audience of developers keen to find out more, as well as significant interest from other big games industry names.

Speakers included e-Minister Patricia Hewitt, Microsoft’s European VP for Xbox, Sandy Duncan, and a number of TIGA’s founding members including Lionhead’s Peter Molyneux, Jez San of Argonaut and Kuju Entertainment’s Ian Baverstock.

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