Canon and HI Corporation have successfully developed a ‘Player Engine’ that enables Macromedia Flash content found on the Internet to be played at speeds of 15 frames per second on current second generation mobile phones.
HI plans to commence the licensing and shipment of the Player Engine as an optional function in its Mascot Capsule series of 3D image rendering engine software.
The development of the new Player Engine is the result of a melding of technologies found in the TCIE (Thin Client Imaging Engine) image processor developed by CISRA (Canon Information Systems Research Australia), Canon’s Australian R&D centre, and HI’s Mascot Capsule Engine, already used in J-Phone mobile phones.
The companies also intend to extend support for Macromedia Flash Version 4 subsets as well as ActionScript.
On March 26, Canon acquired 250 equity shares in HI via a third party allocation of newly issued stock. The new shares, totalling 36,250,000 yen, increase Canon’s equity stake in HI to 10.75%.