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Power Body Object Toolkit is a set of complimentary tools designed to improve workflow for customers importing SAT files into Autodesk’s 3ds Max for rendering, animation, or rapid prototyping.

The 2011 release of 3ds Max introduces the Body Object as the standard representation for imported SAT files and incorporates the SAT translator from Integrityware/Npower Software.

Power Body Object Toolkit is intended to complement this new functionality in 3ds Max 2011, facilitating end-to-end workflow by simplifying the process of preparing models for rendering and sending accurate, reliable data to rapid-prototyping systems.

The Power Body Object Toolkit provides tools to clean up and repair import data – such as Power Join for sewing surfaces and blending tools for filling in holes or missing surfaces.

It also contains tools for preparing the render data – such as the Power Detailer, which allows users to apply company logos or features to the model, and Power UVW Unwrap for applying textures and materials.

Power Detailer facilitates rapid prototyping by providing accurate, watertight STL output files.

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