Cell splinters off from gaming
IBM is bringing its Cell technology used to power Sony's Playstation to industries including medical imaging, aerospace, defence, digital animation, communications and oil and gas.

is bringing the Cell technology used to power Sony's Playstation to industries including medical imaging, aerospace, defence, digital animation, communications and oil and gas.
Based on IBM's Power Architecture, the Cell Broadband Engine (Cell BE) was originally developed by IBM, Sony and Toshiba for use in gaming consoles. It has now been incorporated in the IBM BladeCenter QS20, designed to run graphic-intensive applications. Cell BE uses multi-core architecture and ultra high-speed communications capabilities to deliver rapid real-time response.
The duel chip ‘Cell Blade’ is designed for enterprises with a need for high computing power, accelerating key algorithms like 3D rendering, compression and encryption. It helps companies create and run highly visual, immersive, real-time applications. This could include the digital rendering of animated movies, seismic imaging of oil fields, surveillance of terrain for defence applications and 3D medical image exploration for improved patient diagnosis
Early deployments include the Fraunhofer Institute in
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